Web Kplasma
- Initial Release Date
- 2013
- Color Palette
- 32b
- Max Resolution
- Display Max
- License Status
- © Kenneth M. Kolano
- Codebase
- JavaScript
- Platform(s)
- WebGL
- Author(s)
- Kenneth M. Kolano
Description
Web Kplasma was initially authored in 2013 as an exercise to learn basic WebGL/shader programming. It amalgamates ideas from the prior eyecandy software, Kaliedoplasma and Psyche.
The older MS-DOS programs scrolled across static plasma images in an offscreen buffer. Unlike them, via the power of GPU shaders/WebGL, WebKplasma can generate patterns on the fly. It also implements 32bit palette manipulation, a feature intended for Psyche but never implemented.
Outputs similar in style to those of Kaliedoplasma and Psyche can be replicated, as well as setups unique to Web Kplasma. Unfortunately the source code for the older programs has long been lost, so it's unable to replicate their exact patterns.