Eyecandy: Turn your computer into an expensive lava lamp.

Dazzle

Initial Release Date
February 24, 1988
Color Palette
8/18b
Max Resolution
320x200
License Status
Public Domain (Source available)
Codebase
C (Turbo C)
Platform(s)
MS-DOS
Author(s)
Michael Peter Engelbrite and Gary F. Syck

Description

(See Razzle Dazzle for the Worldwide MicroTronics program.)

Dazzle, originally for the Amiga, is a kaleidoscopic object spewer by Michael Peter Engelbrite, who is probably most famous for his games on the Atari 2600: Winter Games, Summer Games, and California Games amongst others.

A note about the name "dazzle"- back in the days of MITS(Altair), SWTP and Processor Technology, there was a color graphics board for the S-100 named the "Dazzler". A computer program came with this board named "Dazzle". That program had the same type of eight-fold symmetry that my program does (although it was much simpler in the generation of the patterns). Legend has it that a 'mystery' programmer wrote that program in a few hours, and sold it to Chromemco (the manufacturer) for a song. Whenever experiment with a graphics system, I test it with some version of this program and name it Dazzle in honor of that mystery programmer.

Most patterns generated by Dazzle are restricted to a 200px square in the center of the screen, though a few effects seem to spill into the rest of the screen. The program uses a palette of rather thin bars of randomly selected, dark, pastel colors, and will sometimes also rapidly cycles colors portions of the palette.

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