- Initial Release Date
- September 5, 1996
- Color Palette
- Max Resolution
- License Status
- Freeware © Scott Balay
- Scott Balay (aka Infinite Fish)
Color Fusion renders two separate patterns on alternating rows from three possible patterns: Circular, circles originating from the center; Linear, vertical lines originating from the center; or Star Burst, diagonal lines from the center to the edges. It then warps them with set sine formulas or Soundblaster input waveforms while color cycling them.
It's difficult to get the audio input modes working today as DOSBox fails to provide audio input. VirtualBox seems to misplace the output in SB modes and microphone input doesn't seem to register, and few computers still include MS-DOS compatible Soundblaster cards.
The UI includes some features that are listed but never implemented: 320x400x256 output, and the Squares pattern. Such options will not be selectable.
The alternating row output of Color Fusion works very well with the 4xSaL filter in DOSBox, which blends the alternating 8b color rows into true-color ones. Normally such can be used to de-interlace FMV games that used interlaced video (i.e. line of video / black line) to reduce file sizes/improve the display of low resolution video. It can also sometimes be used to clean-up fake hi-color demos (i.e. that used alternating lines, or other groups of pixels to represent a hi-color pixel), though patterns that exceed 2 rows don't work out.