Draw Delay (0-255): The wait time between drawing frames. Palette Shift Delay (0-159): The number of image lines rendered between palette shifts. Pattern (0-68): The current pattern id. Resolution: Settings to render at High (320x200), Medium (160x200), or Low (160x100) resolutions. Palette Type: Bars (Random colored bars separated by black), Tricolor (RGB palettes shift independently), Simple (Palletes shift across randomly selected colors) Pattern Switch Delay (1-255): Delay between pattern changes. Mirroring Mode (1-9): 1 (4 way), 2 (8 way, inward fill), 3 (8 way, outward fill), 4 (8 way, inward), 5 (8 way, outward), 6 (32 way, even inward), 7 (32 way, even outward), 8 (32 way, inward fill), 9 (1 way) Static Level (0-255): Render static noise over pattern.